after all this beauty motiondesign stuff, we need something UGLY. Yes, it´s time... here is a joung man , making a short movie with a funny animation approach. And if U have fun with this " ugly dynamics" explanation and like to see the final short, U can supportof it!
today I talk a bit about the preproduction of a project we finished last month.
- parametric setup to splitting a solid metal objekt seamless in parts
- metall shader in Advanced render
- some raw mograph setups for holographic objects
- using the polyFX deformer and bevel deformer
- this great texturemanager
it´s weekend , and good time to learn new stuff. One of the most interesting options in C4D r17 is the integrated Houdini-engiene. But you have´t to wait till r17 it´s available as open beta for r16 right now. And this thing looks promising. If you interested, here is a tutorial from simon fiedler , showing how you create this assets in houdini for C4D + houdini-engiene use..
some news from the vray for C4D team, and a sneak preview of the next v 3.25 version. Here is a list of all planet features for the C4D -bridge update to the v3.25 vray core. And yes, there is a new VRAYforC4D youtubechannel now.